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Pharmakon
A point and click game simulating treating sick patients. Experiment with different treatments to find what is the most effective. At the end of the game, depending on how effective your treatment plan is, there will be a different ending for each of the patients. The goal is to cure the patients of their various illnesses.
Writing, Coding
Made in Fall 2025 by University of Cincinnati Games and Animation students Finn Allen, Charlotte Bodie, Matthew Hancock, and Nhi Tran for Intermediate Game Design with Justin Bortnick.
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Writing for this game was very difficult because there were a lot of different moving parts based on what treatments are prescribed to the patients, but I think that this was a great learning experience on how game mechanics and writing can effect one another.
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